Tumblr is a useful blogging site that I frequent. I like the navigation and the customization options it offers. I use Tumblr as an anime blog where I post pictures, screencaps, and links about anime I’ve either watched or am interested in.
What makes me think Tumblr is so good, though? It offers hosting for some of my favorite file formats, such as .gif. In addition, it is easy to navigate and has exceptional customization capabilities (my blog has a background of my choosing, a semi-customized CSS/HTML setup [minor modifications to a theme I was using], and an audio player on my pages among other things.)
For someone who is skilled already with HTML and CSS, Tumblr can be a great place to show off your talent by making an excellent, custom blog. However, anyone wishing to create their own theme must also be aware of specific blocks Tumblr uses to display content, and they have to learn how to integrate it into their code.
Finally, I have to say that I’m a big fan of the basic format they use for the dashboard. I like darker backgrounds, because they’re easier on my eyes, and when making a new post, the dialog box appears over your dashboard and not in a page. It’s pretty neat how they do that, and I would like to learn coding like that.
In my case study, I ultimately decided to compare collage and cubism after explaining a little bit about each project. Then, I explained how you can combine these styles, and I presented my optional project. I showed how cubism seems to be about splitting a single subject into many parts, whereas collage is about taking many images and making a single concept from many separate ideas. I then showed how my optional project tried to work with both of these ideas.
In my optional project, I was originally going to go for a similar collage as that of my Collage project.
However, due to the type of super-saturated pictures I was using, Photoshop was having trouble selecting only certain bits I was going to use. Because of this, I figured I’d take my optional in a slightly different direction: I would combine Cubism AND Collage together.
I’m not going for a full-blown Cubist piece, mind you, but since selections began to require I use the Polygonal Select tool in PS, I figured “Why not give it that sort of ‘edge’?” (mind the pun). By using sharp-shaped selects, I can add a slightly different flavor to this collage than the first.
Going along with that, I also decided to employ the use of Negative Space, again. I was making some of Kuriyama Mirai (栗山未来) into areas of flattened shapes. Using this technique, I’m combining the Cubist style with that of Collage and getting a very different piece than I originally thought I’d turn out with.
The only question now is: should I make all of Mirai using this negative space technique, and just do the collage in the background?
I recently contacted a friend who is helping me to learn Japanese, and I asked him to go over my collage “advertisement”. As it turns out, there was a minor error in translation. He said it would translate similarly, but the more common way of writing it was different.
Where I wrote「今晩」, I should actually have written 「今夜」. “Konban”「今晩」means something more like “this evening”, and I was (as shown in my translation on the page) going for “tonight”. “Tonight” should translate as “kon’ya”「今夜」.
Last class, I began to work on my optional project. it is a collage, like the third project, but will be made for another character.
I added saturated images to the file, so the collage will have more color to work with.
I also was able to print out my Hyper-Realism project on large 13×19 paper.
Last week, I was nearly finished with my cubist piece. The main change to my pre-final work that was suggested were to make the area above the fountain look more like it was part of the fountain by brightening it up a bit.
My final work should be completed today.
Last week, on 6 November, my class went to the Museum of Modern Arts, colloquially the “MoMA”.
On this trip, we saw some of the master works of history’s greatest artists, as well as some of the works of modern day.
These are some of the picture I took with the camera/audio guide supplied. I saw work from Van Gogh, Magritte, and many other artists. I also got to see a section on some computer application of digital imaging, such as the Sim City 2000 picture above (3rd).
Being that we are working on Cubism at the moment, it seems to me that even something like Sim City is cubist work. Looking at the third picture, you can see how the program actually takes the cubist concept of showing the work based on what the object portrayed is in concept. It’s not just a representation of a building, it shows the idea of the building. Of course, this might be my own speculation, but that’s how it connects for me.
On a more direct note, Magritte and other artists had very interesting works following cubist concept. Bodies distorted by being taken as separate pieces in multiple pictures, rooms split into different landscapes, confusion of lighting, shapes taken to make meaning of the subjects.
The trip was interesting to say the least. And getting to see works like Van Gogh’s Starry Night in person was quite an opportunity.